Showing posts with label indie game review. Show all posts
Showing posts with label indie game review. Show all posts

Super Jazzman PC Game Review



Super Jazzman is a real homage to the classic 2D Adventure games popularized on the PC in the late 80s and throughout the 90s. It offers a great adventure experience if that’s a genre you enjoy and have missed, but has a few flaws that keep it from greatness. In the end though, if you like adventure games and feel the need for one and a charming one at that, then Jazzman is for you.

Gameplay: 9/10
Pros: The same mind bending puzzles and click interface make it into Jazzman. Click to use, look at, move, etc. standard move set/controls in a game genre long forgotten. Anyone remember Lost Secret of the Rainforest?...just checking
Cons: The excitement of these games is never in the gameplay, but rather figuring out what to do. There’s also no replay value in these adventures since once you figure it all out and get the story, you’re ready to move on since figuring out the mystery and what to do next is the whole point of the game.

Graphics: 7/10
Pros: The graphics are well animated and have excellent sprite and pixel work…\
Cons: …the problem is that the game window is incredibly small…like 320 x 200 pixels or something. It’s really hard to see the object you need to pick up when it’s a whole 10 pixels.

Sound/Music: 8/10
Pros: The sounds are all done really well and fit the mood of the music. I love the walking echo.
Cons: There’s not really any music and the sounds are somewhat minimal. It is nice to not have elevator music repeating over and over as you are trying to figure out where Jazzman should fly to next.

Lasting Appeal: 8/10
Pros: This is hard one for me to judge since I haven’t played the whole adventure, but so far it’s been a charming story that works well.
Cons: As stated earlier, the nature of these games is the initial puzzle solving and figuring out the story. Like most books, you’ll read it (or in this case: play it through) once and be done with it.

Average: 80.00%
Tilt: +/- 0.00%

For my little closing, I would like to point out that Herculean Effort is very paranoid about piracy. Super Jazzman has the most ridiculous protection I have ever gone through with an Indie Game. Even after downloading the full version, getting a password to unzip it and install it. You still have to put in a code when it boots up and then it’s only registered on one computer. A little overzealous if you ask me, but again it doesn’t really effect gameplay. I just thought it was an interesting factoid.

Verdict: 80%


Alien Flux PC Game Review

Alien Flux is an all out shoot em up and by far Puppy Games best offer. For one, it’s not a direct remake of a classic arcade game, feels newer, and has superior graphics, sound, etc. compared to Ultratron and Titan Attacks. I would describe it as an action packed hybrid of Robotron and Asteroids. You fly around as in asteroids, but safe fluffies like you save humans in Robotron. If you like shooters, you’ll love this. There are some quirks and misfires, but the game is a lot fresher and more fun to play.

Gameplay: 8.5/10
Pros: Classic type gameplay, with newer FPS control scheme (use of mouse/keyboard). A lot of options to change the controls to best fit your style. Gameplay is action packed, challenging, and exciting. Easy to pick up and play.
Cons: The camera is really wonky…it’s awful and nauseating if you don’t turn on the fixed mode which is a godsend, but still not perfect. As with most Arcade games, the driving force to keep playing is a higher score and the fun frantic gameplay…no real story etc. to carry you through all 100 levels minus facing 1 of the 4 bosses.

Graphics: 7/10
Pros: Definitely the slickest and most vibrant game by Puppy Games so far. There are a ton of cool explosion and particle effects. Your ship is well animated, and there is a good variety of enemies with different looks.
Cons: Background is some type of Brain or Generic background that just changes hues/colors from level to level, so there is no real level variety. Many baddies are bubbles, triangles, or other geometry inspired derivatives.

Sound/Music: 8.5/10
Pros: B!tching soundtrack that has a retro feel but also a modern and scifi element to it that works really well. Again, far superior to other Puppy Games offerings.
Cons: Somewhat stereotypical music, and can be way too loud! I had to adjust my speakers and ingame options to get it right. Bass tones were somewhat distorted.

Lasting Appeal: 6/10
Pros: There are 12 different power-ups, 16 different baddies, 8 fluffies to save, 100 levels, 4 bosses and an online high score table. The gameplay is fun and will keep you interested in the game far longer than you might first expect.
Cons: High scores are not a good enough motivation to play 100 levels of the same gameplay for most these days. It’s fun seeing the bosses and new baddies, but once you blast all the different things to blast, the static/same backgrounds will start to wear on you.

Average: 75.00%
Tilt: -2.00

I think Alien Flux is a good purchase if you try the demo and find yourself wanting more. I think $19.95 is a little steep, but the title is up to Indie standards and that’s what people charge for their games online so I guess it’s ok. My big thing is that for $20 you can get an Xbox, PS2 game, or even newer games on eBay and the like, so shouldn’t arcade games like this be about the same price as Xbox Live Arcade games ($10)? Alien Flux for $10 would be a steal…at $20, it seems like it may be for some and not for others.

Verdict: 73%


Visit PuppyGames.net

MR. Robot PC Review



Mr. Robot immediately impresses with its visual style and presentation. The dialogue is witty and funny, and the different robots even exude personality. It’s a more traditional style RPG and the battles are nothing to rave about, but the room puzzles are fun and all in all Mr. Robot is a solid package.

Gameplay: 8/10
Pros: The game is very well-tuned and tweaked and all the menus etc. are easy to navigate. The buttons are simple: Action and Jump and the game is instantly playable. The game offers a pretty engaging and enjoying little story and the RPG battles are more traditional, but succinct and fun.
Cons: The isometric view makes moving around Mr. Robot a little awkward. I found the Mouse control to be very poor and clunky and switched to the keyboard to move around and jump, etc. In my opinion, the other weakpoint of the gameplay is the generic, traditional RPG battles, though I have to admit they are well spread out.

Graphics: 9/10
Pros: Definitely one of the strongest aspects of this title, the graphics are great and have a nice 3D feel to them. I am especially fond of all the robot animations which are incredibly fluid. The robots really come to life.
Cons: The battles take place in cyber space which apparently doesn’t look as good as real space. The textures, spaceship look gets repetitive.

Sound/Music: 8/10
Pros: No complaints…it all fits within the genre and game
Cons: I would’ve loved to see some voice work because the dialogue is already really funny and witty and could’ve really excelled and amplified the experience if the personalities could’ve come through more with different voices. It’s understandable that an Indie studio doesn’t contract such work though.

Lasting Appeal: 8/10
Pros: I have to admit that I don’t like Mr. Robot as much as Moonpod’s first title, Starscape, but Mr. Robot is a very refined and delightful title. The story is stronger than Starscape’s and the writing is really topnotch.
Cons: It’s an RPG and I’m not sure if you’ll want to play the story over an over again since the battles, I found to be somewhat tedious and too “old school.” It lacks the inventive real time engines of the newer RPGs like Final Fantasy X, Grandia, etc.

Average: 82.50%
Tilt: +0.50%

Indie RPGs are very difficult to execute and even harder to execute well. The scope of Mr. Robot is perfect: it takes place on a massive ship- with a finite area and sectors to cover. The thing that really keeps you playing Mr. Robot is the writing and personalities of all the robots. They really are all quite charming. This game is simply charming, and while it’s $5 more than most Indie Titles, the production values, graphics, presentation, etc. all make it an understandable increase in price and quality.

Verdict: 83%

Visit the Moonpod Website to Download the Demo or Buy Mr. Robot

Titan Attacks PC Review

Download the Demo
Buy Titan Attacks now
Much like Puppy Games other title Ultratron, Titan Attacks is really just a remake of the more well known Arcade Game: Space Invaders. Like most retro remakes, this game suffers because ultimately it is based on a game you’ve already played over 2 decades ago. It has the edge in graphics, and the same tight gameplay as the original. It really just comes down to how much you enjoyed the original.

Gameplay: 6/10
Pros: Titan Attack offers some gun upgrades, and a couple other tweaks to the classic Space Invaders/Galaga formula.
Cons: It’s a lot easier than the original arcade game…I count that as a negative, but more casual gamers will probably be thankful. When you die…you start all over again! It’s a remake that doesn’t really take any risks from the original formula.

Graphics: 6.5/10
Pros: Much better than the original and an overall aesthetic and pleasing presentation
Cons: Not much animation or things to rave about. Decent and satisfying enough explosions, but the graphics are retro and not the focus.

Sound/Music: 7/10
Pros: Retro and sufficient. There’s something comforting about the old 80s arcade music
Cons: game suffers from “been there done that syndrome” this goes for the music/sound too.

Lasting Appeal: 5.5/10
Pros: There are 100 levels and some boss fights in there to break up the level structure. Some challenge stages, and the much appreciated online high scores.
Cons: The novelty of Space Invaders has worn off for me, and I don’t really care to play a game for a high score any longer. It got monotonous for me.

Average: 62.5%
Verdict: -3.50%

So back with the Ultratron review, I said Titan Attacks seemed better…at first the graphics/etc. do come off as stronger (it does have interesting backgrounds that differ level to level). Even though the scores aren’t exactly reflecting this, I think that’s still the case. It really just comes down to which old classic you like more: Space Invaders or Robotron. The thing that is really ridiculous about Titan Attacks is the price tag of $20. I believe the prices were recently increased and there’s really no basis for such an increase. That comes down to 20 cents a level. Find an old Space Invaders Arcade game or Galaga machine and put in a quarter…if you get past level 1, you’re getting a bargain over Titan Attacks.

Verdict: 59%

Download the Demo
Buy Titan Attacks now

The Warriors PC Game Review (also for Mobile Devices)



Warriors is basically a portable RPG battle- not a full blown RPG- but rather a turn-based fighting tournament. The gameplay consists of creating a 4-man party and then fighting other parties of paladins, ninjas, warriors, and the like. Each character takes a turn and has a limited selection of abilities or things to do (typically somewhere between 1-3 actions). If your warriors triumph, you move onto the next team to battle in the tournament ladder. The game is awful as a PC title, and is definitely better suited for a mobile device (though it goes from 4 on 4 to 3 on 3), but is still a straight forward and somewhat repetitive experience.

Gameplay: 5/10
Pros: The gameplay definitely recaptures the old RPG turn-based battles of classic 8/16-bit RPGs (this is NOT ChronoTrigger or Secret of Mana mechanics people!). Gamesplay is straight-forward with easy to play mechanics.
Cons: There’s a reason people hated the random battles from RPGs of Yore! Selecting attack and then the bad guy to attack gets repetitive and boring!

Graphics: 4/10
Pros: Graphics probably work on mobile device well. There are animations. Classes look different
Cons: Graphics may look good and suit the mobile device, but are all boxy, too small, and lack detail on a PC. The backgrounds are drab, and the animations of the characters are minimal. Just not up to par compared to other games.

Sound/Music: 4/10
Pros: Sufficient for a mobile game…
Cons:…but lacking for a PC title.

Lasting Appeal: 5/10
Pros: There are a lot of different classes of characters and different difficulties. There’s also online rankings and some unlockables that could keep you playing.
Cons: If you are a gamer, you’ve played tons of games with a menu driven battle system before, the only difference is that those games were full-fledged RPGs with a story and maps to explore, plus you also leveled up and got the spectacle of powerful magical fireworks. This game is just the battle-system and an archaic one at that.

Average: 45.00%
Tilt: +/-: 0.00%

This game’s problem isn’t so much a result of poor execution, but instead a poor concept. It is probably salvageable and decent as a mobile game, but is just not worth $10 for the PC when games like Gibbage cost about $10 as well. Even if you loved the old turn based battles from those classic RPGs a decade ago, this game still might not be executed in a way that you would enjoy. All in all, I’m not a fan of Warriors.

Verdict: 45%

Pure Sudoku Deluxe PC Review

I’m going to try and keep this review as short as possible. Sudoku is huge! And is a very addictive game…obviously a computer rendition should be mainly judged on its interface since playing Sudoku on a computer is very different than writing in your local newspaper. The bottom line is that Pure Sudoku is a very solid/typical way to present sudoku. The interface isn’t as good as…say Brain Age for the DS, but the DS isn’t a PC. If you like Sudoku and want it to be available on your computer you should really consider buying this product. If you don’t like sudoku, you won’t like this game either as it is a pretty straight forward port of the pen/paper version.

Gameplay: 8/10
Pros: Very easy interface- you can quickly boot up a sudoku puzzle on whatever difficulty you want and start solving it. Cool hint feature which shows you the number possibilities in each square.
Cons: It lacks some features I would have liked to see…for instance: you can’t pencil into a square the numbers you know to be the only possibilities. The hint feature is too powerful and makes things too easy.

Graphics: 6/10
Pros: its sudoku…you get a nice clean grid, numbers, and in this game’s case some nature and scenery photographs in the background. It’s all nice and looks fine.
Cons; its sudoku…so no animations, sprites or any graphics to write home about.

Sound/Music: 4/10
Pros: Sounds consist of clicks and button presses- nothing annoying distracts you during your time of sudoku Zen concentration.
Cons: There is no music whatsoever and the sound is almost nonexistent…it’s not essential in this type of game anyway, but there really is no sound to speak of at all.

Lasting Appeal: 8/10
Pros: It’s the addicting game of sudoku on your computer, but unlike the daily puzzle in your paper, you can just click and load up another one right after you solve a puzzle. Plenty of puzzles for the $10 price tag.
Cons: Not being able to pencil in the number possibilities really aggravates me and if I found a computer sudoku that offered that feature I would switch.

Average: 65.00%
Tilt: -2.00%

The bottom line is these types of games are all about the interface and I prefer the interface (even with the limited puzzles) of Brain Age on Nintendo DS more than this PC rendition. However, the title is only $10 and if you are a sudoku addict, you’ll definitely get your money’s worth on this title (as long as you are not a sudoku player who writes profusely with pencil all over the puzzle).

Verdict: 63%

Galcon PC review (also available for MAC and Linux)

GALCON website
Download the Demo
BUY IT NOW

Galcon is instantly fun and playable. I mean you can learn to play the game in 30 seconds (see here) and each match only lasts a couple minutes. The controls are easy and there’s something about seeing hundreds of Asteroids-style triangle ships flying around that is very appealing to me. This game can be summed up in 2 words: Simple Enjoyment. The game is not deep and there are really no extravagant strategies or new features to unlock, but the game is fun and frantic.

Gameplay: 8.5/10
Pros: Very easy to learn and a very fast-paced strategy style game. The Tutorial quickly teaches you the basics, and the missions 1 player mode basically is a practice on varying strategies for online multiplayer. Galcon is instantly playable with few nuances. I love that victory is determined both by your reflexes and strategy.
Cons: There is a lack of depth overall in the gameplay. You basically just decide how many ships to send where. Having different ships would have been brilliant.

Graphics: 7.5/10
Pros: There’s something very appealing about seeing a screen full of ships crisscrossing around the galaxy. It looks even better in Multiplayer where it happens frequently and in a plethora of different colors. The presentation is excellent and the planets, maps, etc. are easy to see and distinguish.
Cons: There is very little animation or diversity in the graphics minus the change of color in the ships. The graphics fit the theme of the game well, and that’s primarily why I haven’t scored the graphics lower.

Sound/Music: 5/10
Pros: There is music and sound and it doesn’t intrude on the gameplay.
Cons: The music is repetitive and the sound is minimal. All in all the sound aesthetic is a bare bones approach.

Lasting Appeal: 7/10
Pros: The multiplayer mode and the great gameplay shines in this title. The game is instantly playable and the gameplay is very engrossing.
Cons: The lack of features detracts from all of this because you are left wanting a lot more….more single player content, more ships, more graphic and sound variety, etc.

Average: 70.00%
Tilt: -1.00%

I really enjoyed this game, but I do think that it is overpriced so I have to tilt the score down slightly. It’s really a +2.00% for immediate appeal and playability and -3.00% for lack of features and a $20 price tag. This game would be an absolute must buy at $10, but $20 feels a bit much since there’s a lack of sounds/music/animations/power-ups/campaign mode, etc. This game’s longevity lies in its online multiplayer, and restricting yourself to short play sessions. The game really shines when you get a multiplayer match with 3+ people, but sometimes it can be hard to find such games or that many players. Just download the demo, so at the very least I will be able to find more people online to conquer. The original game was made in a 48 hour competition and won a bunch of awards…even though this title has been reworked etc. there is still some residual simplicity from the original 48 hour competition the game sprung from. Galcon is a good game nonetheless.

Verdict: 69%

GALCON website
Download the Demo
BUY IT NOW

Tribal Trouble PC Review

Tribal Trouble is a Real Time Strategy game that pits Island Natives against the invading Vikings. There are the aforementioned 2 factions who each have 5 units and 3 buildings (which are equivalent). The scarce variety of units and buildings is really the only indication that this game is an Indie title since the graphics, gameplay, presentation, etc. are all well above and beyond what is typically seen in the Indie industry and is very comparable to big budget PC titles with immense development teams. Furthermore, the simplicity and focus on the units/buildings makes the game far more enjoyable to play and less daunting to approach. My least favorite thing about RTS games was the immense diversity and huge amount of time that had to be invested learning each unit and its strengths and weaknesses. I may be in the minority on this, but I really feel that with the immense RTS lineups, you really can only spend the time getting to know one game’s units, buildings, etc. Regardless, this game is really impressive in almost every aspect.

Gameplay: 9.5/10
Pros: All the typical RTS shortcut keys and functions are there (only streamlined) and the controls are instantly accessible. The best thing about Tribal Trouble though is the simple units mean that players don’t sit around and build massive bases and units and then just mass strike. There’s a lot more back and forth and time management is a bigger issue than in other Real Time Strategy games.
Cons: The simplicity of the units is nice, but I would have liked to see a couple more buildings and maybe an exclusive unit or a little more difference between the Native and Vikings.

Graphics: 10/10
Pros: I really can’t express how impressed I was with the graphics of this game. The game features a fully 3D world and camera which can rotate, pan, zoom, etc. You can zoom in right on the littlest Peon and see the very fluid animations up close. There’s a distinct look between the two factions and the menus and presentation are all top-notch
Cons: I guess the character models look a bit blocky up close and make you aware of the lack of polygons, but you can’t fault the game for that when there are hundreds of units waddling and running about.

Sound/Music: 8.5/10
Pros: The sound is perfectly adequate and solid and the musical scores are quite good.
Cons: I could’ve used more music (there are only about 4 musical scores).

Lasting Appeal: 9.5/10
Pros: Randomly generated island levels, online multiplayer, and 2 very fun campaign modes…there are plenty of modes and features to keep you playing.
Cons: The lack of units/buildings can wear thin and although it contributes to Tribal Trouble’s initial appeal, it also detracts from its depth.

Average: 93.75%
Tilt: + 0.25%

Tribal Trouble is great fun. I guess I haven’t mentioned the humor yet, which this game has in spades. The premise itself is humorous: Drunk Vikings get lost on an island and start fighting the natives. Tribal Trouble is $30 which is higher than the typical Indie title, but it is also of a much higher caliber. If you download the demo, you will immediately be impressed with Tribal Trouble’s graphics, presentation, and gameplay. Anyone who likes RTS games should buy it and anyone who has avoided them because of their vast learning curve should step up to the plate and play this more casual take on a hardcore genre that dominates the PC market. A must buy for everyone who enjoys PC games.

Verdict: 94%



Ultratron PC Review

BUY ULTRATRON
DOWNLOAD THE FREE DEMO

Ultratron is a pretty straightforward recreation of the Arcade Classic Robotron 2084. The original arcade game utilized 2 joysticks (1 to move, 1 to shoot) and you pretty much blasted robots as you tried to save civilians. You can play the original via Shockwave @ http://www.shockwave.com/sw/content/robotron. Retro remakes are hard to review because no matter how new the game is, it feels old. Ultimately, Ultratron is a pretty faithful remake of Robotron which lacks humans to save and the dual arcade joysticks, while adding cleaner/superior graphics, and cool power-ups. Puppygames does have better to offer (as you will see in the Alien Flux, and Titan Attacks reviews), but if Robotron was your game back in 1982 then you will certainly enjoy Ultratron.

Gameplay: 6/10

Pros: Classic Retro Gameplay that plays very crisp and features some unique power-ups
Cons: Keyboard controls make you pine for Robotron’s dual joysticks.

Graphics: 7/10
Pros: Definitely better than Robotron, but Puppygames added a sort of boxy look to the graphics which adds to the retro feel. Very good variety of enemies.
Cons: Lack of Level distinction (though the background is better than just a simple black). Graphics are nothing to write home about.

Sound/Music: 7/10
Pros: I actually find the old school sounds endearing and perfectly sufficient.
Cons: Sounds/Music are good but retro and thus feel a little…for lack of a better word…cheap

Lasting Appeal: 5/10
Pros: Classic gameplay from a game that used to devour kids quarters in the 80s
Cons: the 80s incentive to get the highscore at the local pizza joint is not a game incentive that has really stood the test of time.

Average: 62.50%
Tilt: +0.50%

Love Robotron, Buy this game. Don’t know what Robotron is? Download Ultratron and try out gameplay that defined the 80s. If retro gaming is not your thing, then this title isn’t going to change your mind.

BUY ULTRATRON
DOWNLOAD THE FREE DEMO

Verdict: 63%

Addictive Football PC Review



As I write this Addictive Football is currently priced at $9.95, but according to Addictive 24/7's Price Rise Bonanza that could change at any given time. I believe the regular retail price is $19.95, which is typical of indie games. Just letting everyone know to not delay if they enjoy Addictive Football's Demo, prior to the full-on review.

Addictive Football reminds me of the old Genesis or SNES FIFA soccers (sorry for the soccer reference, I know it's football...even though American Football is the best damn sport ever). Much like the old FIFA's, the Addictive Football is very easy to pick up and play...and very fun to play against a rival or friend. Addictive 24/7 definitely succeeds in making a...well...addictive game. It lacks real teams, players, etc. but that's to be expected. It may not be for everyone at $20, but is certainly a deal at $9.95.

Gameplay: 8/10
Pros: Ah the simplicity of the 16-bit era, Controls are simple: pass, shoot, and move- and work well. The goalies are smart and surprisingly adept. Easy to pick up and play and great with a friend.
Cons: I found the players moved sort of slow. The AI was a little too good for my tastes. My biggest gripe though was the lack of a defensive tackle or similar ability...it's a fun little football game and there's no reason there can't be some tackling look at Mario Strikers- you can push and tackle anybody...and it makes it really fun.

Graphics: 7/10
Pros: Clean graphics, with easily discernable teams and players. The ball is easy to follow and the graphics are very much in the 16-bit vein with a higher pixel count. I particularly liked the menus as well.
Cons: Player models are a bit goofy and kiddy (in the menus and in the celebration GOAL Window). Definite lack of WOW factor and variety in the graphics.

Sound/Music: 8/10
Pros: Fits the style of the game and blends really well with the gameplay and theme. Music definitely gets your heart pumping for competition. I was also fond of the kick and other ball sounds.
Cons: Sufficient sound, but again there is sort of a lack of variety and focus in the sound/music department. Everything, but the theme/menu music and ball sounds fades from memory.

Lasting Appeal: 8.5/10
Pros: 4 types of pitches, 10 teams, and 5 different gamemodes. The best of all of this is the Custom mode which allows you to set the skills of your own players and create your own team. Multiplayer is really fun as mentioned above.
Cons: The variety of levels to play in is the biggest detractor. I would've liked to see a little more fantastic and fun pitches...like an Ice themed Stadium or Lava and whatnot. This game isn't really a football sim, it's about being fun and I think some extreme pitches would've really helped the variety and lasting appeal. Online Multiplayer would've skyrocketed this score to a 10, but with Indie titles I understand the lack of resources and development teams to achieve this.

Average: 78.75%
Tilt: +0.25%

This game definitely delivers in the addictive department and is VERY fun against a friend. It totally took me back a decade playing my friends in similar games at each others houses every weekend (I am still a mean MK2 player). For $10 it's a real value and a great buy...at $20 I think the value depends on if you even know what a Genesis is and if you are a particular fan of Football (soccer) games or sports games in general. All in all, Addictive football is a very light and fun game.

Verdict: 79%

Visit Addictive 24/7 or
Download the Demo

KUDOS PC GAME REVIEW



KUDOS website
DOWNLOAD THE FREE DEMO
BUY THE GAME NOW

If you read my Ancient Empires Lux review, you already know that a strategy/sim game are not my thing, but let me start off by saying that this game is MUCH MORE up my alley and was quite enjoyable. I’m not a stat-tracking convert, but KUDOS does a real good job making it fun and I can see how people would become completely and utterly addicted. Kudos has its flaws, but ultimately delivers what it promises: a life simulation.

Gameplay: 8/10
Pros: Very easy to use interface and crisp presentation makes taking night classes, going jogging, or out with friends a breeze. Very diverse ways to precede in the game- do you reject a friend’s invitation to apply for a better job, or enjoy a game of bowling with your last 11 pounds?
Cons: I’m not really sure if KUDOS is a “game” since you really are just weighing decisions and deciding what to do and clicking around. It’s very much a simulation and a stat-tracker’s dream…not so much a game you boot up to relax and blast away some locust or space invaders or the like.

Graphics: 6/10
Pros: Very slick and clean presentation…the menus and styles in the game all blend together well. I am especially fond of the flies that accumulate and move on your screen (very post-modern) after your KUDOS persona has forgotten to clean his place for a few weeks.
Cons: There is a complete and utter lack of animation and the character models freak me out and look pretty creepy. Graphics are not a necessity for a game like this, but animation between the character’s poses or really anything could’ve brought these people more to life.

Sound/Music: 8.5/10
Pros: Sounds pretty much consist of clicks/alerts/dog barks/weather and other background sounds which are all fine. I was particularly fond of the music which was subtle, enjoyable, without being intrusive – a very good blend of for lack of a better word, “elevator” music.
Cons: The sound/Music is really one of the stronger aspects of the title, but the music/sound is not dynamic enough to induce a range of moods in the player. This is partly due to the gameplay and detached “playing god” life simulation gameplay.

Lasting Appeal: 9.5/10
Pros: Different character models, sexes, and ways to approach this game results in near limitless replay value. The game does a good job of throwing you a bone: whether it be a new job or new friend, right when you are getting frustrated or bored. This amounts to the game sucking you in for way more hours that you initially planned on playing it for.
Cons: The game is a very solitary experience and there is the threat of having no friends in real life while having a vast social network in KUDOS. Strategists, please tear yourself away from this life game enough to live your own life.

Average: 78.75%
Tilt: + 0.25%

This game is a very good strategy/simulation game. It doesn’t offer the interactivity, animation, etc. of say “The Sims,” but does offer more in the strategy and planning aspects. It is a niche game with very specific appeal. Most people have no interest in managing everyday life tasks and stat tracking, but those who do like those kind of games will love this title. Look at me (and the Ancient Empires Lux review), I don’t really like strategy games myself, but found myself immersed in KUDOS on several occasions. Cliffski and Positech games are very well-known in the Indie community and Kudos is a good example of why this is the case.

Verdict: 79%

KUDOS website
DOWNLOAD THE FREE DEMO
BUY THE GAME NOW

Dodge that Anvil PC GAME REVIEW

Dodge that Anvil borrows a lot from classic Looney Tunes: the main character is a rabbit and falling anvils are one of the most deadly and threatening objects to said rabbit. Unlike many of the shoddy Looney Tunes games out there, Dodge that Anvil does a great job instantly pulling you into a cartoon world. You’ll smile from the gameplay, world, characters, and antics in this title. This is an excellent little title, with a simple premise: grab/harvest carrots while dodging anvils, but ultimately a deep gaming experience thanks to armor vests, hardhats, jumbo veggies, flippers, etc. I should also mention that the game won the AdultSwim Award at the 2006 IGF, and was a finalist for the best web browser game so Congrats to RabidLab on that. Onto the scoring breakdown:

Gameplay: 8/10
Pros: Very easy to pick up and play controls and game mechanics. There is lots of depth with purchasable gadgets, exploding beach balls, veggie bombs, etc.
Cons: Not a fan of the auto-jump feature and thought the mouse movement could be touchy.

Graphics: 9/10
Pros: Instantly appealing with a very clean and perfectly themed 3-D engine and landscape. The 2-D rabbit character works really well in keeping the Cartoon feel alive in a sleek 3D landscape. The menus, presentation, and tutorial screens are absolutely phenomenal…Presentation pushes this score up a notch
Cons: More animations for our lovable rabbit hero would’ve brought him to life more. Game as a whole lacks graphic variety after awhile (I’m reaching for critiques I know).

Sound/Music: 8/10
Pros: Cartoony to the max sounds enhance the Looney Tunes Feel. The game features music…
Cons: but the music isn’t very good, memorable, or even very loud. The Sound/Music department is probably the weakest part of the package, but for me it’s also the least important department, so no worries.

Lasting Appeal: 8.5/10
Pros: The story is delightful and engaging and as you progress more and more things become available- this spurs you to keep playing. As season’s pass on, you have the ability to play levels again for high scores, perfect harvests, etc.
Cons: Like most platformers, there is an end to the story and when that’s over, you have to really want to play the game on a new difficulty in order to get much replay value out of the title. That’s really just a fact of most platformers rather than a bash on this one.

Average: 83.75
Tilt: +2.25%

This game is instantly appealing and offers approachable gameplay to almost every game skill level. Everyone should click HERE to play the browser game and check out RabidLab’s website. You can also download the DEMO here and of course BUY the game if you enjoy it as much as I do.

Verdict: 86%

Space Renegades: The Series PC Game Review

Space Renegades constitutes what I would call 1.5 games. The name is very similar to the title the game is based on and plays like: Space Invaders. If you've played Space Invaders you have a very good idea of how this game plays. The 1st game is really only 3 levels of Space Invaders with updated graphics. Space Renegades 1 is nice to have, but isn't anything new or really much of a game. Luckily, Space Renegades 2 is a much better game. It is sort of a combination of classic vertical shooters and space invaders. Your ship now has automatic fire and at the end of each stage you can buy some pretty cool upgrades. The graphics are significantly better as well. Space Renegades 1 is nice to have but ultimately most of my comments are geared towards the beefier Renegades 2.

Gameplay: 7/10
Pros: Controls are easy to pick up and use. Just absolutely retro with a couple new twists on the tried and true Space Invaders formula. If you grew up playing this arcade classis this game is a nice homage to the original.
Cons: I could've used some more upgrades and innovations.

Graphics: 6/10
Pros: The graphics are significantly upgraded and still have that retro feel. Renegades 1 is really bear bones graphics, but 2 offers some that are better. The presentation is also much better and the little story segments work well. The backgrounds in SR 2 have some really sweet scrolling effects and the boss ships are large and imposing.
Cons: There are almost no animations in this game....and while the original had zero animation at all...I think more animation really would have made the game pop. So while this definitely looks better than the old 80s arcade classic, it does not hold up in the graphics department to many other games or remakes.

Sound/Music: 5/10
Pros: Retro chords and beeps that are a definite upgrade from the original Space Invaders and that era of music. Laser blasts and explosions are pretty darn good.
Cons: Music can be repetitive and the overall sound just is not up to Indie Standards. If you like the retro sound/feel this works, but for scoring consistency, it's not fair to rate this any higher.

Lasting Appeal: 6/10
Pros: The 2nd game is pretty difficult and has a ton of levels and bosses to battle. 2 games for the price of 1. Two different characters to play. Good amount of power-ups to purchase.
Cons: The first game can be beaten very quickly and there aren't a lot of modes out there to be had.

Average: 60.00%
Tilt: +2.00%

This is a good remake of arcade classics like Galaga and Space Invaders. It is absolutely retro with classic gameplay. If that's your thing, you should definitely give the game a try or a purchase since the price tag is right at $8. It definitley fills an old-school void and if reviewed 5-10 years ago would fair exponentially better in the sound and graphics departments. It's really amazing how tight older games played. You can get the demo over at United Minds Games. Ultimately this game is a good value and if you enjoyed those old games, I'm sure you will enjoy this one.

Verdict: 62%

Ancient Empires Lux PC Game Review

Let me start off by saying that my opinions, preferences, and actual playing time with this game are all going to interfere with reviewing this game impartially. Such factors are as follows:


  1. I am not a PC gamer. I have never played a MMORPG (except Phantasy Star on Dreamcast), I had an RTS phase with Dune 2, Starcraft and Total Annihilation, but I believe Starcraft was the last "commercial" CD-ROM I purchased for the PC.
  2. Strategy Games are not my thing in general- love Advance Wars, FF tactics, Fire Emblem, and the best of all: Dragon Force (if you know that title you get a gold star)- but I can't stand games like Civilization etc.
  3. I am a gameplay snob. I don't like games that have simple/casual controls. I like games that require gaming skill and timing (SFII, MKII, Halo, MGS, Megaman, GOW, etc.). Deep gameplay is a must for me.
  4. I simply didn't want to play this game any longer than I needed to in order to check everything out because of my preferences above. Obviously, this affects my ability to review things like "Lasting Appeal" impartially.

So please keep all of the above in mind as you read my comments below.

Gameplay: 2/10
Pros: Game is very easy to play and has a streamlined interface where you simply click on the territory you want to attack, click on an army to buff it up, etc. Gameplay is very similar to the classic game of Risk...VERY Similar though I think LUX Deluxe is a better choice, so if that's your thing this is definitely for you. It's cool playing through history.
Cons: There is a lot of clicking!! There is no excuse that after I capture a territory I have to click to move each army to the new territory. I had no idea if I was losing or winning a battle...I just amassed a large army and clicked on the other army repeatedly until I destroyed them and captured the territory...then I clicked the territory repeatedly to beef up my army...are you seeing why maybe this game is just not for me? The gameplay was literally a chore for me.

Graphics: 6/10
Pros: When I first booted up the game, I was immediately taken aback by the menus and presentation...very impressive. The gameplay maps are clean and easy to understand.
Cons: When I booted up the map and clicked on another army I expected to load up a sort of battle whether real time strategy/action or whatever...while this is a testament to the presentation and menus...it is also a huge disappointment when you realize that's it as far as graphics go.

Sound/Music: 4/10
Pros: The battlesounds fit the theme
Cons: You'll get really tired of the clanging of swords and other sounds that occur when you attack a territory over and over. I don't remember any music whatsoever.

Lasting Appeal: 3/10
Pros: The game has a total of 58 ancient nations for you to control including: Ancient Egypt, India, China, Greece, Rome, and more. Several unique maps.
Cons: After playing 2 campaigns, I was just done with the game...that can't be positive, but perhaps as mentioned above it was a result of my preferences. I am clearly not in this niche market.

Average: 37.5%
Tilt: +/- 0.00%

So to wrap up my most biased review ever...this game is not for me for many reasons. It's just not my cup of tea, but I'm sure there is some niche of strategists out there that this game is better suited for. I'm just not one of them. If you love Risk and other Strategy games you can download the demo , or purchase the game, or simply check out Sillysoft.net and their other strategy games.

Verdict: 37.5%


MiniGolf Mania PC Game Review

MiniGolf Mania is a gem. It's just tremendous fun. It is the only game I have played in the last 24 hours (which says a lot trust me) and I only took breaks to take notes, sleep, eat and the like. During one of my breaks, I headed over to Gametunnel.com and realized that MiniGolf Mania is #2 best sports game of the year...so I'm not the only one. This game is very deserving of not only a demo download, but a purchase.


Gameplay: 8.5/10
Pros: Tons of zany power-ups, outlandish holes, obstacles, etc. My favorite feature has to be the special ability balls, which add a touch of twitch gameplay. Basically, after hitting one of these balls you can click to activate it's ability...my favorite is the nudge backwards...this basically reverses the ball in real time. Once I got this ball, my scores drastically improved along with the fun I was having.
Cons: I wish there was a camera more like Hot Shots Golf, where you could see the contours and easily rotate the camera and look around. The Fly-by is sufficient, but I wanted more control with the arrow keys or something. I also would have preferred that the putting interface was a hold (to draw the putter back) and release (to hit) interface rather than a double click. It is hard to measure power and distance at first and the cup can be unforgiving.

Graphics: 9/10
Pros: Love the cartoon / handdrawn looking backgrounds. The 3-D engine is very attractive despite its simplicity...Torque consistently pops up in games that impress me visually (see Marble Blast). The crazy boost blasters and bounce pads look great and add to the zany feel. Playing the game sort of feels like you are in some crazy, zany world with wacky & fun physics.
Cons: Some of the polygons and backgrounds outside the hole (monochrome sand) detract from the feel. Safari animals do not fit the visual feel of the game and seem out of place...I was expecting more cartoonish and free-roaming animals.

Sound/Music: 8/10
Pros: Music is good, subdued, and well-suited to golf. Noises of the clinking ball are spot on.
Cons: Nothing really stands out as bad, there's just nothing exceptional to warrant above the solid-good range.

Lasting Appeal: 8.5/10
Pros: Game is FUN to play. 3 Courses and a 9-hole tutorial can entertain you for awhile with their multiple modes, wacky design, and ability balls definitely warrant the price of admission. The worldwide rankings and ability to enter a name/password and then collect points really motivates you to keep playing.
Cons: Could definitely have used another course especially since the gameplay is rather quick and you can breeze through one fairly quickly. I would have also liked to see some online matchmaking or head to head.

Average: 85.00%
Tilt: +3.00%

The game is instantly accessible and very enjoyable and when a game is really fun, you always want more of it and really can't hold it against the game. The game delivers in the fun department and that's what's important. TopMeadow definitely deserved the #2 spot for best Sports game of '06. You can learn more about MiniGolf Mania over on their website. Definitely check it out.

Verdict: 88%

Dirk Dashing PC Game Review

Dirk Dashing is a very solid platformer that lacks innovation and focuses on classic "safe" platform gameplay. Dirk Dashing definitely charms with its presentation and hand-drawn graphics, but suffers in the gameplay department. It's a solid game, and definitely seems to be targeted towards kids...except that it is fairly difficult. If you are a fan of the classic platformer, like the genre, have an affinity for Bond, or are particularly taken by the Demo, then this game is for you and warrants a purchase. I'm just not sure if the game offers enough to more avid gamers to really keep them interested. It's not that Dirk Dashing is bad... it's gameplay is just more in the category of enjoy the demo as an afternoon distraction and forget about it after that. I’m not sure if it really pulls you in and entices a gamer enough to warrant a purchase.

Gameplay: 7/10
Pros: Classic Platforming of yore which is instantly accessible and challenging: move, jump, throw… that’s it. Controls are very responsive and the gameplay is solid with some neat spy gadgets. Great nonviolent gameplay for children.
Cons: Game is targeted towards kids, but may be too hard for them (though back in the NES days there was Ninja Gaiden and I loved that game and was like 7). YOU CANNOT hurt enemies by jumping on their heads! That definitely takes awhile to get used to, especially since I reckon that jumping on someone’s head would hurt them a lot more than me. The spy gadgets are really more like power-ups, x-ray specs, spring shoes, etc. that are time-limited rather than gadgets that increase and upgrade your abilities.

Graphics: 8/10
Pros: By far the best feature of the game, the graphics are beautifully drawn and the multi-layers and parallax scrolling really give the game a lot of depth and a real 3-D feel. The hand drawn graphics just go a long way and really make this game unique and distinctive.
Cons: I could’ve used more frames of animation. I love the idea of cartoon slapstick in the game, but it’s not rewarding seeing a guy bop his head on a wall when the end result is a comical, but choppy result. This carries over to even the regular animations as well and is really the only sour point of the graphics….basically they look great in still frame, and while the backgrounds are pretty rad in motion, the game objects suffer.

Sound/Music: 7/10

Pros: The music is very good, chill, and fits the spy motif. Many of the sounds work and sound straight out of a Hanna Barbera cartoon.
Cons: Other sounds just are not my cup of tea. The Boing of Dirk’s jump is just way too much. I get that Dirk Dashing is a living cartoon, but cut me some slack on the sounds I’m going to hear every other second.

Lasting Appeal: 5/10
Pros: Plenty of levels that are very diverse in look and feel. A decent story and solid gameplay that will keep you playing if platforming is your thing.
Cons: Generic gameplay. I love platformers, and this game is very solid, but just offers nothing new in gameplay: you collect coins/money for points, you collect apples/food, and there is the occasional power-up or door switch, but there is no mechanic that is really distinctive and fun. I mean Mario had the fire-flower, mushroom, and later the raccoon suit, etc., Bionic Commando had a grappling hook, and Castlevania had a whip and a sort of open world to explore. The game has an instantly classic feel, but doesn’t offer enough to keep you playing unless you are a diehard platforming fan.

Average: 67.50%
Tilt: +2.50%

This game is really a testament to games as a source of art. I really can’t complement the graphics enough. It actually looks a lot like Paper Mario. That’s really impressive especially considering the size of the development team and that this is an Indie game and not some Nintendo first party title. Yes, the gameplay is nothing new, but it’s not bad either. Try the demo over at My Game Company, you may just find that the classic platforming gameplay is something that you have missed and been pining for along with Teenage Mutant Ninja Turtles, Kid Icarus, Kirby’s Dreamland, and Offroad.

Verdict: 70%

Gibbage Indie PC GAME REVIEW!



GIBBAGE DEMO DOWNLOAD

BUY GIBBAGE NOW FOR ONLY $10ish


The things I think about Gibbage:
1. That it is very Fun with a human friend to play
2. It has some serious control issues
3. The gameplay is a cool mix of platforming and deathmatch
4. Graphics and presentation are sleek, unique, and that Gibbage has an exceptional artistic direction...but the game graphics are too small
5. Best Indie Game Music Ever!
6. That Gibbage embodies what the Indie game industry should be about: well-made, different and distinctive games, that are a true value for the amount of fun that can be had.

Does this all amount to a fantastic score and a must-buy game? Read on to Find out!

Gameplay: 6/10
Pros: Old-school / Retro twitch gameplay. Very fast and hectic. Unique yet familiar deathmatch gameplay. Plenty of levels, weapons, and great blood etc. effects. There's nothing better than a flowery meadow getting soaked with blood and clone parts during a match.
Cons: Controls are very frustrating. Sticking to walls is very awkward...I would've liked to see a wall slide type mechanic al la Megaman X. Jumping as a whole is inaccurate. I was unable to consistently double jump, land jumps, etc. and found myself falling to my death (in levels where possible). The controls are made even worse by the fact that it affects playability and results in lost matches or unintended deaths. The controls also make even the lowest difficulty A.I. look like a jumping ace. This control issue is a real shame because ultimately it is the only major flaw of Gibbage. There was also the occasional collision problem in some levels, but I always managed to free myself so no big deal.

Graphics: 8/10
Pros: Amazing Art Style and presentation. Love the cartoony clones, zombies, etc. Bomb explosions are a testament to a simple yet so sweet animation/effect...I just love the way they look. Again as noted above, the playfield gets saturated with blood, body parts, etc. which is really cool. Getting a frag and seeing the cute little clone falling to pieces is very rewarding.
Cons: Art-style may not be for everyone, but screw them... Only real issue is the size of the graphics. They are too smal